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June 30, 2012
1.1 MB
1380×1680
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Comments: 13
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:iconalemja:
My finished high poly for the Arena Net Art Test

I'll still take crits if someone sees something I don't.

Polycount progress thread
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:iconphattyartist:
!phattyartist Oct 11, 2012   Digital Artist
Great sculpt! Love the detail!
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:iconalemja:
=Alemja Oct 11, 2012  Professional Digital Artist
Thanks!
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:iconmbinz:
very nice details!
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:iconalemja:
=Alemja Jul 17, 2012  Professional Digital Artist
Thanks!
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:iconwhiskyecho:
~WhiskyEcho Jul 1, 2012  Hobbyist Digital Artist
Wow, the details are amazing. :)
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:iconalemja:
=Alemja Jul 1, 2012  Professional Digital Artist
Thank you
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:iconmatejmo:
~MatejMo Jul 1, 2012  Professional Digital Artist
Great modeling work! Will you do texturing too?
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:iconalemja:
=Alemja Jul 1, 2012  Professional Digital Artist
Yup, I will be doing the low poly and texture too; I have to fit it all into 6,500 tris... that should be fun :D
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:iconmatejmo:
~MatejMo Jul 1, 2012  Professional Digital Artist
Is 6,500 tris some sort of standard for game characters? Converting all that numerous & detailed equipment into such low polycount will be difficult I suppose.

I just noticed he has that "door knock handle" (or whatever that's called) on his belly, lol :D
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:iconalemja:
=Alemja Jul 1, 2012  Professional Digital Artist
The standard really depends on the game, this test is mostly focused on armor but they also want the anatomy to be there too, here's the specs along with the concept I'm basing it off of [link]
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